Emerging Media and Production

Virtual Reality and Augmented Reality

Both Augmented Reality (AR) and Virtual Reality (VR) are interactive technologies that compliment or transform reality.

  • VR, with headsets, can put you into immersive environments that replace reality and take you to places otherwise not possible. For example, you could travel through the heart and discover how blood cells work.
  • AR, most often used with mobile devices, adds to reality by projecting information on top of what you’re seeing and where you are seeing it. For example, you could overlay diagrams and 3D imagery on the tear-down of a diesel engine.

With AR and VR, educators are able to enhance in-class and on-line teaching and learning with immersive and interactive material. Below are some of examples of the products and projects we’ve been developing. AR and VR is not ‘one size fits all’ technology; it is ‘discover as you go’ research and application. The complexity of these products can be daunting for first time uses, however, scaled and more simple approaches are readily available for immediate application.

We invite you to explore these technologies and consider how you might be able to apply them in alternate delivery initiatives for your programs and services. To the right is a side bar that will be continuously updated with examples, articles, product ideas, pedagogical information, processes, implementation strategies, user experiences etc.

Have an idea or experience you’d like to share, require assistance, contact us at: etv@rrc.ca


Engine Block with Spark Plugs – Exploded View

Created at eTV, Learning Technologies using 3D programs and BrioVR, this simple representation of an “Engine Block with Spark Plugs” is a useful visualization for an instructor. These types of exploded view representations can be integrated to enhance any online learning module, that can be embedded into an LMS and share online. By selecting each coloured section, the engine breaks apart into divisible pieces, allowing for further inspection.

Engine Block with Spark Plugs

Reciprocating Engine Interactive

This is a purpose-built, detailed, on-line interactive visualization module of a reciprocating engine created at eTV. It combines 3D imagery with interactive audio, plays movies, and links to external content. Other content can be embedded into these modules, such as AR/VR, quizzes, puzzles, 360 sphere, and video experiences. This module can be embedded and delivered in an LMS as part of your learning content.

Reciprocating Engine


EON Reality

EON Reality is an online, mobile based VR/AR reality educational tool that allows an instructor to build deliverable teaching and learning.

Introduction to Hand Tools – Mobile VR/AR
**requires the EON reality mobile app

This is an example of the identification and use of screwdriver types. The software features direct interactivity and accompanying instructional audio that talks about the uses of these tools.

EON Reality – Getting Started


How to get started with EON reality platform and a free creator account. Windows installation walkthrough.

EON Reality – Creating Your First AR Project


Follow along with an overview of the EON creator software and how to create and publish your first AR/VR application.


360 Instructional Animation


Methods of Operations of Doors

In this instructional visualization and demonstration there are four basic actions that doors are defined by.


BrioVR

In the absence of hands-on learning, eTV is actively researching visualization strategies that are deliverable and accessible for online teaching and learning. One of the tools we leverage is BrioVR. It is a cloud-based virtual reality, augmented reality, and 3D visualization tool that allows for the creation, publishing, and sharing of custom-built learning experiences.

The following examples and descriptions suggest and demonstrate potential of use in your online instructional practices.

Water Pump – 3D

Click the expand arrows on top left for full resolution and view.

This example focuses on a simple, 3D visualization of a water pump that can be used on a standard computer. It can be used synchronously during an online presentation or as part of an assignment before or after a course.

Magnetic Resonance Imaging (MRI)- 3D, VR, AR

Click the expand arrows on top left for full resolution and view.

The spatial dimensions that an MRI occupies can be resolved using three of the options made available with this example. The Augmented Reality (AR) feature allows you to place the MRI unit into your physical space, thus giving both the student and the instructor an opportunity to discuss the details from patient care to technical details.

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